Apple acquires motion capture startup Faceshift

25.11.2015

Apple has acquired the TOP 100 Swiss Startup 2015 Faceshift. The software from the EPFL spin-off enables real-time recognition of facial expressions and the animation of avatars without markers. The technology has been used for film projects, like Star Wars, as well as games. How Apple plans to use the technology isn't known, though some speculate it could be part of a virtual reality project.

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Faceshift's technology translates expressions realistically onto a computer model.
The information that Apple acquires Faceshift comes from TechCrunch. Faceshift was founded as a spin-off of EPFL's Computer Graphics and Geometry Laboratory 2012 and won the Venture Kick final 2013. Furthermore Thibaut Weise was part of the venture leaders US pogram in 2012. While at EPFL, he developed a software that enables real-time recognition of facial expressions and the animation of avatars without markers. This makes it faster and less expensive to apply human facial movements to an animated character. He now has 13 employees and was nominated on rank 13 at the TOP 100 Swiss Startup Award 2015. His customers include studios in the games, film, advertising and animation fields. Asked about his future prospects, Weise manifests the pride of the developer: “We want to have the best animation solution on the market in the future as well.”
 
The team of Faceshift

About Faceshift
Why do animated characters in films show human emotions? Because there are tools like the one developed by EPFL spin-off Faceshift. The software from Faceshift records the movements of the face and implements them in real time in the facial gestures of an avatar. The amazing solution has caused a furor worldwide and is used in some 30 countries. Its customers come from the video game and film production sectors, psychology research and surveillance technology.

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